In accordance with State Board Rule 160-5-1-.28, Georgia Virtual enrolls students who (1) have not attained the age of 21, received a high school diploma or the equivalent OR (2) have an Individualized Education Plan and have not attained the age of 21 or a high school diploma.GaVS offers courses during the proper school year as well as providing a tuition based summer school program. > From what I understand, some of the other virtual schools do > hire part-time teachers or pay-per-course/student.The Georgia Virtual School program (GaVS) has been providing schools and students with options and opportunities to supplement public, private, and home school course offerings since 2005. There was some confusion at the corporate level as to > retirement benefits and some teachers also paid into a 401K as > well. > Teaching experience does count into retirement as we paid into > TRS. GCA hired teachers > full-time and had very few part-time employees as teachers. Do many teachers work for these virtual > schools full time? > I can't speak for GVS, but I worked for GCA. See More On 10/22/14, Reading Teacher wrote: > On 10/08/14, Lippett wrote: > If you teach for Georgia Virtual School or Georgia Cyber > Academy, does that teaching experience count toward > your retirement. Thanks On 10/22/14, Reading Teacher wrote: > On 10/08/14, Lippett wrote: > If you teach for Georgia Virtual School or Georgia Cyber > Academy, does that teaching experience count toward > your retirement. > hire part-time teachers or pay-per-course/student. > From what I understand, some of the other virtual schools do > retirement benefits and some teachers also paid into a 401K There was some confusion at the corporate level as to > Teaching experience does count into retirement as we paid > full-time and had very few part-time employees as teachers. > I can't speak for GVS, but I worked for GCA. > Academy, does that teaching experience count toward > If you teach for Georgia Virtual School or Georgia Cyber Does GCA TIME count the same as full-time with a typical public school system? I currently need to work 4 more years with Georgia to be vested. See More On 11/12/14, Sheila wrote: I'm more concerned about the years of experience. Sheila On 11/12/14, Sheila wrote: I'm more concerned about the years of experience. There was some confusion at the corporate level as to retirement benefits and some teachers also paid into a 401K as well.įrom what I understand, some of the other virtual schools do hire part-time teachers or pay-per-course/student. Teaching experience does count into retirement as we paid into TRS. GCA hired teachers full-time and had very few part-time employees as teachers. I can't speak for GVS, but I worked for GCA. Do many teachers work for these virtual > schools full time? See More On 10/08/14, Lippett wrote: > If you teach for Georgia Virtual School or Georgia Cyber > Academy, does that teaching experience count toward > your retirement. GCA hired teachers full-time and had very few part-time employe. Reading Teacher On 10/08/14, Lippett wrote: > If you teach for Georgia Virtual School or Georgia Cyber > Academy, does that teaching experience count toward > your retirement.
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The plush carpets GM was using in 1973 are a little discolored but you'll note the original rubber mats are still in place up front. The seats have no splits, no significant wear, and even the foam underneath remains firm. The brown vinyl works well with the Colonial Yellow paint and the combination avoids looking too dated so you can enjoy it today without any excuses. The all-original interior should tell you all you need to know about this car's easy life. The chrome is entirely original and a few areas show some minor signs of age and the gray paint on one of the taillights is a little thin, but the list of demerits on this big Buick is notably small. Doors don't rattle, the giant hood doesn't shake, and there's a notable lack of squeaks and rattles. Obviously it's all original sheetmetal and it has never been rusty or wrecked and everything looks and feels like it might have in, say, 1974 when this car was about a year old. It's subtle but stands out because it's not ordinary. Not only is it appropriate for the 1970s, but it offers a nice contrast to the usual stuff. That's the original color, however, something called Colonial Yellow, and the more I look at it, the better I like it. How's that for pedigree? Doug repainted the car shortly after he acquired it five or six years ago, simply because the original paint had faded in the California sun. It has had just two owners, with the second owner being a guy many of us with 1940-41 Buicks know rather well, Doug S. This particular 1973 Buick Centurion convertible shows just 23,220 original miles and has spent its entire life in California. The Buick is faster, stronger, more robust, almost as luxurious, and arguably rarer. I'll also admit that my Eldorado was half the car this Buick is. *SOLD* I'll admit I have a soft spot for the big GM ragtops of the '70s, with my first car being a '76 Eldorado. 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Part 2: 4 Methods Convert FLAC to MP3 on PC/Mac You can download the converted MP3 files to your computer. It takes a period of time for the whole conversion process. You can click the “Convert” button to convert FLAC to MP3 online. In order to convert FLAC to a desired audio format, you can set the MP3 bitrate to 320 kbps, which offers a better sound quality. You can also click the audio file directly to listen to the FLAC file online.Īfter that, you can choose the “MP3” as the output format. Once you have installed the Vidmore launcher, you can click the “Add File” to upload the FLAC files online. Go to the free online audio converter on your computer, you can click the “Add Files to Convert” to download the Vidmore Launcher, which enables you to convert FLAC file to MP3 and other audio formats. Just learn more about the process as below. 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Part 1: How to Convert FLAC to MP3 Online for Free Part 2: 4 Methods Convert FLAC to MP3 on PC/Mac.Part 1: How to Convert FLAC to MP3 Online for Free. the storylines become so terribly streched you spend ingame days doing nothing but the one interaction to move them forward (the gameplay loop becomes interact with → skip day → interact with → skip day → etc.right until you unlock street races) fade into the background the characters you've seduced in the first part of the game (i.e.your skills and the money you gain through them just become obsolete.But at some point, your enjoyment of the game is greatly reduced because of so many bad design decisions : You'll grind but you'll become better at being a taxi driver and you'll progress though each character's storyline. It used to be an okay game with quirky characters and some grind but since the last last few updates, with the introduction of Skylar and Priya (around v0.26), it has become an unsatisfying grindfest. I'll be following the next updates to see if I have to revise my rating.Įdit2: alright, just played v0.34 and it's way more pleasant to play. Gameplay: 4.5 (It lets you do several things and actions per day, it doesn't limit you and that's fine)Įdit: v0.30 is starting to adress most of the negatives pointed in this review. 18+ Scenes: 5 (there is a lot of content ) Animation: 5 (Since most visual content is clips and gifs, I give credit to this) Plot: 4.5 (Interesting plot and unique from the games I've already played) Music/Background sound: 0 (sometimes a background sound can help the atmosphere of the game) Drawing/3D modeling: 0 (I analyze the effort made by the creator to portray his characters, in this case they are real people and photographs, so there is no merit in this.) I rate several points and in my opinion it seems like an excellent game. It doesn't have negative parts, from my point of view, because the game helps you "advance" within the story, and besides there are many other actions that you can do. My opinion about it, it is the second or third "text-based" game that I play, one sometimes thinks that it can get boring or that it is not interesting because it is only text, but the public that is interested in the plot/reading, I recommend them. Very interesting game proposal, the plot is original, that is, the fact that you are a taxi driver is interesting and opens many possibilities, the game map is well done, it contains many +18 and suggestive scenes, so it makes it great for a +18 game. I wish the dev could play his own game more to see that. TL DR: The game has good scenes, but an unrewarding and unecessary amount of griding to achieve it. Why not let the walktrough in the main screen so that the player wouldn't need to waste a bunch of clicks everytime he wants to see how to progress with girls? There were a lot of times that i was talking to the woman unecessarily because she had an event to do and i didn't find that because of how bothersome it is to keep opening the walktrough all the time. You can only do that when you access your laptop, inside your bedroom, inside your house, than you have to click the option main girls to open it. It feels likethe dev just want to make things more difficult to purposefully increase the griding. Sometimes it seems that you are just wasting your time on some women. Few repeatable scenes after you have max affection with a woman Also such "import decisions" should be less frequent in a game with no rollback. There should be a warning about the consequences of the decisions or something like that. Imagine playing for a long time and tiring yourself out only to make a wrong decision and that will spoil your fun. Since you are playing an HTML game, you can't redo some choices. My hands are even aching after playing this for a long time I droped playing the game after getting annoyed by the amount of grinding you have to do to achieve anything on it. Rich Reid, executive creative director, will continue to run international creative and now reports to Scott Lamb, VP of international. Other management-structure changes: Michelle Kempner, who has been VP of operations for the entertainment group, will report to BuzzFeed publisher Dao Nguyen and continue to oversee publishing, video stats, production, post-production, video research, and quality control. In the newly created BuzzFeed Entertainment and Native Advertising group, editorial director Tommy Wesely and BuzzFeed Video executive producer Andrew Gauthier now will report to Burton. An artist and a humourist, Ze Frank is best acknowledged for his multi-faceted understanding of online experiences.An artist and a humourist, Ze Frank is bes. His group at launch will include Andrea Mazey, Caitlin Cowie, Ella Mielniczenko, and Zee Myers and her team. Then in 2016, the company created BuzzFeed Entertainment, headed by Frank, to delineate that from its news organization.Īccording to Peretti, Frank will collaborate with editorial teams across BuzzFeed on new R&D initiatives, as well as external advertising partners. He led the creation of BuzzFeed Motion Pictures two years later. In November, the company laid off about 100 employees in a move to refocus its content-development efforts.įrank, a web-video pioneer who created the early direct-to-camera series “The Show,” joined BuzzFeed as EVP of video in 2012. Infowars host Alex Jones was forced to answer for his years of spreading conspiracy theories as he took the stand this week in a defamation damages trial brought against him by the parents of a 6-year-old child killed in the Sandy Hook Elementary School mass shooting. But Sadie Mae Antoine’s son makes no exceptions. She said, ‘Boy, quit playin’ with me,’ Antoine recalled. She was driving 42 miles an hour in a 30 zone, out by the high school football stadium, the story goes. For now, Tasty GM Ashley McCollum will continue to report to Peretti.Ī BuzzFeed rep said there are no layoffs or executive departures associated with the latest reorg. PORT ARTHUR, Texas Officer Rickey Antoine is known around town as the man who gave his own mother a traffic ticket. In addition, the recently created BuzzFeed Media Brands group - encompassing Tasty, Nifty, Bring Me, Goodful and other lifestyle brands - will be led by editorial director of life/lifestyle Peggy Wang until BuzzFeed hires an exec to run the group. I feel stupid now (in moderate climate planted mostly potatoes because it's default). I've played 40 hours in this game and didn't know. Originally posted by Honor's Bastion:The answer to this question is a little complicated as it's dependent on a couple of factors: I start with rice/strawberries early on for their speed and once I have a decent stockpile, I switch to corn and potatoes respectively. My strategy usually pairs up corn and rice for good growing biomes and potatoes and strawberries for poor growing ones. On the other end of the spectrum, if you have lots of rich soil to use, go with corn and rice as they get a large boost in growth time (about 40%) while potatoes only get a 15% and strawberries a 24% boost respectively. They only get slowed by about 10% on gravel while corn and rice get slowed down by about 30%. However, if you're in a place like the desert or tundra where usable soil is low and you only have gravel to grow with then go with potatoes. Corn: Long grow time, yields 22 per plant, long rot time, can be eaten raw, highly affected by soil qualityĪssuming that you just have normal soil, year round growing, and lots of farmland, corn is the crop to grow as it will produce the most food in the long run. This saves you the steel and power for the basins themselves. Note that if you have dirt, it is cheaper to build a 'greenhouse', meaning that you plant in the dirt and put up a sun lamp, climate control, and roof. Strawberries: Fast grow time, yields 6 per plant, short rot time, can be eaten raw, not as affected by soil quality but still more then potatoes are 18-21C is pretty standard, every single crop grows perfectly at that temperature. Rice: Fast grow time, yield 6 per plant ,medium rot time, can't be eaten raw, highly affected by soil quality Potato: Medium growth time, yields 8 per plant, medium rot time, can't be eaten raw, not as affected by soil quality How fertile your soil is: gravel slows down growth while rich soil speeds up growth - biggest factor How much farmland that you have available The answer to this question is a little complicated as it's dependent on a couple of factors: We are a first-choice employer for talented people who want to work with great companies and gain valuable career experience, and we look forward to working with you. Volt is one of the world’s largest staffing firms, helping clients throughout North America identify and hire qualified people for a broad range of roles and industries. Your most valuable asset and our passion. If you meet the minimum qualifications, a recruiter will contact you. 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The raised areas of bronze were highlighted with an 80/20 mixture of Dwarf Bronze ( Vallejo – Bronze / Army Painter – Weapon Bronze) and Chainmail (Vallejo – Natural Steel / Army Painter – Plate Mail Metal). The raised areas of skin, particularly the fingers, knuckles and muscle shapes were highlighted with a 50/50 mixture of Tallarn Flesh (Vallejo – Brown Rose) and Bleached Bone ( Vallejo – Buff / Army Painter – Skeleton Bone). Right now, the figures look like Etruscan tomb paintings! So for this stage, all that is required is to paint all the areas you wish to be bronze with Dwarf Bronze ( Vallejo – Bronze / Army Painter – Weapon Bronze). The linen cuirass and the pteryges were painted with Dheneb Stone ( Army Painter – Drake Tooth), as were the greave padding and the shield curtain on one figure. The scabbards were painted with Khemri Brown ( Vallejo – Green Brown). One crest holder was painted Mechrite Red ( Army Painter – Red / Vallejo Vampire Red ) and the other Dheneb Stone ( Army Painter – Drake Tooth). One crest was painted Fenris Grey and the other was painted with stripes of Bestial Brown ( Vallejo – Flat Brown). I chose to paint the tunics with Mechrite Red ( Army Painter – Red / Vallejo Vampire Red ). The crest of one figure was painted with Khemri Brown ( Vallejo – Green Brown). As I didn’t want the shields to be covered with bronze I also painted the facings with Dheneb Stone ( Army Painter – Drake Tooth). One was painted with Khemri Brown ( Vallejo – Green Brown) and the other with Dheneb Stone ( Army Painter – Drake Tooth). I have painted two unarmoured hoplites to show different colours of tunics. The backs of the shields were painted with Khemri Brown ( Vallejo – Green Brown). This looks a bit strange at this stage, but it gives a good base colour for the metallic paint. All of the areas that will be bronze should be painted with Iyanden Darksun (Vallejo – Goldbrown), as should the spear shaft. Paint all of the skin with Tallarn Flesh (Vallejo – Brown Rose). I find it best to paint between 4-8 figures at a time. When the glue was dry I then undercoated them with The Army Painter’s Black undercoat spray, using several short bursts of spray from around 6-8 inches away so I didn’t clog up the fine detail with paint. Chainmail (Vallejo – Natural Steel / Army Painter – Plate Mail Metal).Dwarf Bronze ( Vallejo – Bronze / Army Painter – Weapon Bronze).Baal Red ( Army Painter – Red Tone Ink).Devlan Mud ( Army Painter – Strong Tone Wash).Gryphonne Sepia ( Army Painter – Soft Tone Ink).Asurmen Blue ( Army Painter – Blue Tone Ink).Dwarf Flesh ( Vallejo – Brown Sand / Army Painter – Barbarian Flesh).Bleached Bone ( Vallejo – Buff / Army Painter – Skeleton Bone).Graveyard Earth ( Vallejo – US field drab / Army Painter – Leather Brown).Chaos Black (Vallejo – Black / Army Painter – Matt Black).Skull White ( Vallejo – White / Army Painter – Matt White).Mechrite Red ( Vallejo – Red / Army Painter – Vampire Red).Dheneb Stone ( Army Painter – Drake Tooth).Listed below are the colours I used in this guide: Foundation paints: Also, it is a good habit to try and be as neat as possible when applying the colours, it will save on tidying up mistakes in between stages. Although it takes a little longer, this prevents the paints obscuring the detail of the figure and gives a much smoother finish. One important method you should use is to water the paints down slightly and use multiple layers to cover an area. The guide has been written using the Citadel paint range, as it is what I prefer to use, however below is a quick reference guide where you can substitute most of the Citadel paints for Army Painter/ Vallejo Model Color paints. Unable to find a paint that you used to use? Has something been discontinued? Want to find the equivalent paint in a different range? Here is the ultimate painting matrix, comparing the games workshop Citadel paints with every known equivalent.In this guide, I will walk you through the methods in which I paint my figures, specifically my plastic hoplites. |
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